
Stag and Doe Games
Crown & Anchor or Wheel Games
Blackjack
Pea Wheel
Poker
Pie Auctions
Musical Chairs
Walla Balla
Grapefruit Race
50/50 tickets and Draws
Strokin'
Let's Make A Deal
Chariots of Fire
Great Canadian Whack Off
To Sing Or Not To Sing
Stomp The Balloon
Jail
Toonie Toss
Crown & Anchor
or Wheel Games
Good money maker, almost always
used. Limit bets from 25 cents to two dollars. Mark off two spaces on the
wheel, one says bride and the other says groom. If these spaces are hit,
all bets go to the couple. We have a supply of wheels for rent or free
with your booking.
More frequently played by the men
and a little more risky for money making. Define the rules on a poster and
make all ties go to the dealer to insure the edge is on the couples side.
We have a supply of Blackjack mats and shoes for rent or free with booking.
Guests place a dollar or
two as a "bet". In turn they receive a pea ball that has a
number between 1 and 16. The dealer gets a free pea and then spins the
wheel. If someone has the number they tap it on the table and take
everyone's bet (the pot). If no one has the number the dealer counts up
until someone's number is called. It is a very safe game as the dealer
plays every hand but never pays money so the house is guaranteed to take in
money. This is a very good game for a busy stag.
Poker and other card games
If you choose to set up poker
tables, players should have a set amount donated on each ante or a percent of
each pot.
Pie Auction
We have seen this raise over $600
before. You need to purchase some tin trays and spray cans of whipped
cream as well as some large garbage bags. The Auction is called by the DJ
and introduced as follows. "Ladies and Gentlemen we are now going to
commence with the pie auction. We know that many of you are here tonight
and have not spent a cent because you were saving your money to buy the pie that
will land in this future brides face. The bidding will be simple and
painless this evening, it will only cost you 2 dollars to hit the bride with
this pie, however it will depend on who has the 2 dollar bid when I say
sold. The best man will stand here and collect the money as we
bid".
The bidding will proceed with one
person bidding 2 dollars. The DJ will say "Jim has paid 2 dollars to
buy the pie, he owns the pie for two bucks who wants to take it away from him
for 2 dollars, going once..... going twice....Mary just paid 2 dollars and owns
the pie". After some time passes with people donating 2 bucks someone
will raise it to 5 or 10 ten dollars and so on until the DJ finally says sold.
This game is played with the help
of shooters, usually Jell-O. The more entrants you have the more drinking
the winner does. As musical chairs goes... you sit when the music stops,
but , there are not enough chairs. The people that find a chair will
get to drink a shooter until one person is left and they win a prize or get more
shooters. The usual entrance fee for this is five bucks.
Contestants must flip a ball on a
string into one of three baskets that are strapped to their hips using only
their hip motion. Each basket has a point value and the first person to
get a certain amount goes to the finals.
Another hip motion game,
contestants must swing a grapefruit that is dangling inside a pair of nylons
from their waist. They are trying to hit another grapefruit towards the
finish line.
50-50's And Draws
Using numbered tickets, helpers
sell tickets to win cash or prizes. Generally a dollar a ticket or 3 for
two dollars and/or five dollars for an arms length.
Guys must place the long, hand
bicycle pumps between there legs and either have a partner or themselves
blow up a beach ball or other item to the music.
Let's Make A Deal
The DJ asks for different items
throughout the night in place of drawing door prizes. You can ask for
anything from a 1972 penny to vaseline. The more bizarre the more fun!.
Contestants head to the finish line
in a slow motion run to the music of Chariots Of Fire. The last one to
finish wins. each contestant must continue to have some form of forward
motion.
Great Canadian Whack Off
sent in by Shannon.
Get a couple of stumps of wood.
A softer wood for the women and a harder one for the guys. Tap six inch
spikes an inch into the top of the boy's stump and the girl's stump.
Contestants pay $2.00 to whack the spike all the way into the stump. The
event is not timed so they are counted by the amount of strikes it takes to sink
it. The person that sinks the nail in the least amount of swings at the
end of the night wins an allotted prize. Remember a miss counts as a swing
and if the nail is bent the amount of taps to straighten it out also counts.
This is a good game to play with a lot of ego's in the room. If there is a
tie at the end of the night, you will have to have a whack off to determine the
winner. This can be a timed event. Remember always provide safety
glasses.
To Sing or Not to Sing
Place bowls or jars on the drink
counter. One jar will be labeled To sing and the other Not to Sing.
The object for your guests is to fill the jar with change to a certain line.
If the line is passed with the to sing then the Groom or Bride will have to
sing. You can also substitute the singing with some other embarrassing
event.
Stomp the Balloon
Tie balloons to the legs of all
participants then send them to the dance floor to dance with a partner or alone.
When the music starts the contestants must start dancing and at the same time
attempt to pop all opponents balloons. When your balloon is popped you
must leave the dance area. Last ones standing win the prize. This
can be done by admission of $2 per person e.g.
Assign someone to be the warden or
police person. Have a makeshift jail at the stag and doe. Announce
to the audience that they are now allowed to place anyone in the jail for the
low price of $1 per minute. While in jail there is no talking and no
drinking. You may make up other rules as well for the jailed people.
Do not forget the timers or stop watches.
Place a gift of your choice
(usually a bottle of booze) at one end of the room. At the other end of
the room have a line for people to toss toonies at the prize. The winner
is the person that has the closest toonie to the prize at the end of the time
frame.